Conway’s Game of Life in Processing.js
I created an implementation of Conway’s Game of Life and have it up and running over at http://code.chrisroby.com/conway/. It runs in an HTML5 <canvas> via Processing.js, so you’ll need a modern browser to view it.
I wrote this up initially in openFrameworks and then ported it over to Processing to try out Processing.js. My algorithm isn’t very efficient, so the frame rate drops and the fans start spinning as you get over the 500x500 pixels with 10px cells setup that I have, at least on my machine (2008 MacBook aka the BlackBook).
Fun project, and first time doing anything on <canvas>.
